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2D LiDAR for Interactive Projection
A 2D LiDAR can monitor a defined interaction plane around a projection area and provide scan measurements for detecting the position of people, hands or objects. Host software processes these measurements and maps physical positions to projected digital content.
How 2D LiDAR Enables Interactive Projection
A 2D LiDAR continuously scans a defined interaction plane around the projection area. When a person, hand or object enters that plane, the sensor provides measurement data that host software can process, transform and map to the coordinate system used by the projected content.
Monitor the Interaction Plane
The LiDAR scans the defined sensing plane continuously and measures targets that intersect the monitored area.
Identify Target Positions
Host-side processing uses the incoming scan measurements to identify relevant people, hands or objects and determine application-relevant positions.
Transform to Projection Coordinates
Physical LiDAR coordinates are converted into the coordinate space associated with the projection surface through calibration and transformation logic.
Update Projected Content
The interactive application uses mapped positions to control graphics, visual effects, game logic or other projected digital responses.
From Physical Movement to Projected Response
Interactive Projection System Architecture with 2D LiDAR
A LiDAR-based interactive projection system typically combines a sensing layer, communication interface, host processing platform and projection system. YB27 provides scan measurements, while the host system processes target positions and connects them to the projected digital content.
From LiDAR Measurement to Projected Interaction
2D LiDAR Measurement
The YB27 scans the interaction plane and provides measurement information for targets that intersect the monitored geometry.
Ethernet UDP or RS232
Ethernet UDP is available on CE and HE models, while CR models provide RS232 raw-data communication for serial host architectures.
Host Position Processing
The host platform receives scan data and performs filtering, target identification, position calculation and coordinate transformation.
Projection & Digital Content
Mapped target positions are used by the interactive application to control projected graphics, effects, media or game behavior.
What the YB27 Provides
- 2D scan measurements
- Distance information
- Echo intensity information
- Angular position from scan geometry
- Ethernet UDP or RS232 communication
What the Host System Provides
- Scan-data reception and decoding
- Target filtering and identification
- Physical position calculation
- Projection-coordinate calibration
- Interaction logic and visual rendering
Coordinate the LiDAR Scan Plane with the Projection Area
Interactive projection depends on the geometric relationship between the LiDAR scan plane, target movement and the projected surface. Sensor placement should allow relevant targets to intersect the sensing plane while the host system maintains a defined mapping between physical positions and projected coordinates.
LiDAR Sensing and Projection Are Separate Layers
The projector creates the visible image, while the LiDAR measures physical targets in a defined scan plane. The host software links these two coordinate spaces.
2D LiDAR
Interaction Zone
Define the physical region where people, hands or objects are expected to influence the projected content.
Scan-Plane Position
Position the LiDAR so the scan plane intersects the intended interaction region rather than simply matching the projector’s optical field.
Projection Surface
Define the actual digital display area and its relationship to the physical coordinate system used for LiDAR-based detection.
Mounting Orientation
The sensor orientation determines the direction and position of the sensing plane relative to the projection surface and targets.
Occlusion & Line of Sight
People or objects may block other targets from the LiDAR’s line of sight, so the mounting geometry should consider expected visitor movement and target positions.
Calibration Reference
A stable relationship between LiDAR coordinates and the projected content area is required for consistent physical-to-digital position mapping.
Geometry Questions to Resolve Before Integration
Map LiDAR Positions to Projection Coordinates
The LiDAR and projector operate in different coordinate spaces. For interactive projection, the host system establishes a relationship between detected physical positions and corresponding positions in the projected content. This calibration allows movement in the sensing area to produce a response at the intended location in the digital scene.
Receive LiDAR Measurements
The host receives YB27 scan measurements and identifies relevant target positions within the configured interaction geometry.
Define Physical References
Known reference positions establish the relationship between the LiDAR sensing geometry and the physical projection area.
Apply Coordinate Transformation
Host-side calibration logic converts detected physical positions into the coordinate space used by the interactive application.
Control Projected Content
The mapped position becomes an application input that can influence graphics, effects, media or game behavior at the intended location.
Physical Space → Digital Projection Space
The exact coordinate transformation depends on the installation geometry and the software architecture used by the integrator.
What Calibration Needs to Establish
A practical calibration process should create a repeatable relationship between the physical sensing area and the digital projection area.
What Can Affect Mapping Accuracy?
Choosing a YB27 for Interactive Projection
Interactive projection systems typically need LiDAR measurement data that can be processed by a host PC, IPC or embedded controller. YB27 CE, HE and CR models provide different interface, range and angular-resolution options for different integration architectures.
YB27-15CE / 25CE
Ethernet UDP models for host-based LiDAR integration where raw scan measurements are transferred directly to a PC or industrial computing platform.
YB27-25HE / 35HE / 40HE
Ethernet UDP models with finer angular-resolution options for projects where denser angular sampling may be useful within the intended interaction geometry.
YB27-15CR / 25CR
RS232 models for embedded or serial host architectures where LiDAR measurements need to be integrated through a direct serial communication interface.
Ethernet UDP or RS232?
The interface choice should follow the host architecture rather than the projection technology itself.
How Much Angular Resolution Is Needed?
Finer angular resolution creates denser angular sampling, but the useful configuration depends on target size, working distance, scan frequency and the complete installation geometry.
Need Host Data and Direct Zone-Based Outputs?
Selected YB27 CD and HD models combine Ethernet UDP raw scan data with configurable detection zones and direct PNP/NPN switching outputs. This can be useful when an installation needs host-side LiDAR processing together with independent zone-based signals for other equipment or control functions.
What to Define Before Building an Interactive Projection System
The most suitable LiDAR model and installation concept depend on the complete projection geometry, target behavior, communication interface and host-processing architecture. Defining these items early helps reduce uncertainty during sensor selection and system integration.
Projection Area
Define the dimensions, orientation and physical location of the surface or area where digital content will be projected.
Interaction Zone
Identify where users are expected to move, reach or place objects relative to the projected content.
Target Type
Specify whether the system needs to detect people, hands, larger objects or another defined target type.
LiDAR Mounting Concept
Determine possible sensor locations, orientations and line-of-sight conditions around the interaction area.
Working Distance
Estimate the distance between the LiDAR and the relevant target positions across the intended sensing area.
Host Platform
Define whether scan processing will run on a PC, industrial PC, embedded controller or another host computing platform.
Communication Interface
Confirm whether Ethernet UDP or RS232 is more suitable for the available host hardware and software architecture.
Calibration & Mapping
Define how detected physical positions will be related to the coordinate system used by the interactive projection content.
Send Us the Basic Application Geometry
For a more useful YB27 model discussion, provide as much of the following information as possible. We can then compare the available interface, range and resolution options against the intended interactive projection setup.
What Should Be Validated in the Final System?
Datasheet specifications help with initial model selection, but interactive performance should be validated in the real project geometry.
Frequently Asked Questions About 2D LiDAR for Interactive Projection
These questions cover the main technical considerations when using 2D LiDAR for position detection, coordinate mapping and host-side integration in interactive projection systems.
1. How does 2D LiDAR work for interactive projection?
A 2D LiDAR scans a defined interaction plane and provides measurement data when people, hands or objects enter that plane. The host system processes the scan data, determines target positions and maps those positions to the coordinate system used by the projected content.
2. Where should LiDAR be installed for interactive projection?
The LiDAR should be positioned so its scan plane intersects the intended interaction zone and maintains suitable line of sight to the targets. The correct location depends on the projection surface, target movement, available mounting positions, working distance and expected occlusion.
3. Can 2D LiDAR detect hands in front of projected content?
Hands may be detectable depending on their size, distance, orientation, surface characteristics, angular resolution and the overall sensing geometry. Detection performance should be validated in the intended installation.
4. How are LiDAR coordinates mapped to projection coordinates?
The host software establishes a calibration relationship between physical LiDAR positions and the digital coordinate space used by the projection application. Detected positions are then transformed and mapped according to that calibration.
5. Does YB27 connect directly to a projector?
No. YB27 provides LiDAR measurement data to a host PC, industrial PC or controller through Ethernet UDP or RS232, depending on the model. The host software processes the data and controls the interactive projection content separately.
6. Which YB27 model is suitable for interactive projection?
CE models provide Ethernet UDP raw scan data, HE models provide Ethernet UDP with finer angular-resolution options, and CR models provide RS232 raw data. Model selection should consider working distance, target characteristics, angular resolution, scan frequency, host interface and installation geometry.
7. Can YB27 connect to interactive projection software?
YB27 can provide measurement data to a host system, but software compatibility depends on how the application receives and processes Ethernet UDP or RS232 data. Custom middleware, data parsing or application-side integration may be required.
8. Does YB27 include projection mapping or interactive software?
No. YB27 is the sensing component of the system. Projection mapping, target processing, coordinate transformation, interaction logic and visual-content behavior are implemented by the host software or interactive application.
Planning an Interactive Projection System with 2D LiDAR?
Share your projection-area dimensions, interaction geometry, intended target, LiDAR mounting concept and host interface. We can help identify a suitable YB27 model for evaluation based on the required range, communication method and scan configuration.
Useful Project Information
The following details can help us understand the intended sensing geometry and narrow down the available YB27 model options.
